RedLava.World | Rust
EU 3.27.38.18:29015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RedLava.World | Rust ranking: what position does it hold?
Player hours over the last seven days place RedLava.World | Rust at #2,493 in Europe, and at #15,989 in the top 71% of ranked servers.
What is the player count on RedLava.World | Rust?
RedLava.World | Rust is not online at the moment; its last appearance was 9 days 21 hours ago.
Tags & Lists
How should the tags on RedLava.World | Rust be interpreted?
For RedLava.World | Rust, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): Server browser category: Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does RedLava.World | Rust appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RedLava.World | Rust are: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RedLava.World | Rust on?
On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of RedLava.World | Rust?
Offline now for RedLava.World | Rust, last seen 9 days 21 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 3 October 2026, BestRustServers.xyz saw it for the first time.
Where can RedLava.World | Rust be found?
In Europe, RedLava.World | Rust lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 3.27.38.18:29015 is its address.
Rules & Map
Which map is used on RedLava.World | Rust?
A procedural map of size 3,500 and seed 12345 is what RedLava.World | Rust runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
RedLava.World | Rust rules and settings: what are they?
A gather rate is not given in the name RedLava.World | Rust. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Schedule
RedLava.World | Rust wipe schedule: what does it show?
The record holds too few wipes for RedLava.World | Rust to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 10 days 6 hours.
Join Server
What is the process to join RedLava.World | Rust?
To connect, type client.connect 3.27.38.18:29015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://redlava.world.
Server tags
Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp200- Max players The server has 200 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.