Zache Local Build Server
31.111.112.161:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Zache Local Build Server ranking: what position does it hold?
Over the last seven days, Zache Local Build Server ranks #15,296 in player hours, which is in the top 69% of ranked servers.
Is Zache Local Build Server busy?
The current player count for Zache Local Build Server is 0, out of 4 slots. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
Zache Local Build Server tags: what do they indicate?
For Zache Local Build Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Zache Local Build Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Zache Local Build Server are: Best modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Zache Local Build Server on?
Rust network protocol 2634 and build 166652 on Linux is what Zache Local Build Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Zache Local Build Server and is it online?
At the moment, Zache Local Build Server is up. Over the past 7 full days, it was online 69 of 168 hours, 41% of the time. On 27 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Zache Local Build Server?
No region is published by Zache Local Build Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.111.112.161:28015.
Rules and Settings
What rules and configuration does Zache Local Build Server have?
The name Zache Local Build Server carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Information
Zache Local Build Server wipe schedule: what does it show?
Zache Local Build Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 10 days 18 hours.
On Zache Local Build Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Zache Local Build Server?
Use the F1 console: client.connect 31.111.112.161:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players Slots: 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.