nameserver
31.148.139.61:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of nameserver?
Rank #8,863 over the last seven days in player hours: nameserver, inside the top 40% of ranked servers.
What is the player count on nameserver?
nameserver is not online at the moment; its last appearance was 40 hours ago. The seven-day average player count stands at 1, and the highest point was 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on nameserver be interpreted?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does nameserver appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include nameserver are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
nameserver uptime and reliability: what are they?
Offline now for nameserver, last seen 40 hours ago. It was up 7% of the time over the last 7 full days, 12 of 168 hours. It was first seen by BestRustServers.xyz on 6 October 2026.
Where can nameserver be found?
There is no region published by nameserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 31.148.139.61:28015 is its address.
Rules and Settings
What is the map on nameserver?
A procedural map is what nameserver runs, generated by the game.
nameserver rules and settings: what are they?
No gather rate appears in the name of nameserver. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Cycle
nameserver wipe schedule: what does it show?
Too few wipes are on record for nameserver to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 11 days.
Join Server
nameserver joining: how is it done?
Enter client.connect 31.148.139.61:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slots: 1.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.