54 INFINITY
31.186.54.181:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:54 UTC 16h ago | – | – | running | 1 |
| Sun 11 Oct, 10:46 UTC 2d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of 54 INFINITY?
Over the last seven days, 54 INFINITY ranks #9,544 in player hours, which is in the top 43% of ranked servers.
Is 54 INFINITY busy?
54 INFINITY is not online at the moment; its last appearance was 15 hours ago. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 11:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
What is the meaning of the tags on 54 INFINITY?
The game's server browser reads these tags from 54 INFINITY: gmrust (Game mode): Rust survival, standard; mp54 (Max players): Slot count is 54; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does 54 INFINITY appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include 54 INFINITY are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
What Rust version is 54 INFINITY on?
Rust network protocol 2634 and build 167398 on Windows is what 54 INFINITY uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on 54 INFINITY?
Over 48 hours, it averaged 221 server fps; the lowest was 158. Buildings, deployables and the rest of the world accounted for up to 43,579 entities. Memory use peaked at 1,224 MB. A climbing entity count and low fps are felt by players as lag.
54 INFINITY uptime and reliability: what are they?
Offline now for 54 INFINITY, last seen 15 hours ago. The uptime it reports shows a restart roughly 1 hours ago. It was up 21% of the time over the last 2 full days, 10 of 48 hours. The first time BestRustServers.xyz saw it was on 11 October 2026.
Where can 54 INFINITY be found?
No region is published by 54 INFINITY. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.186.54.181:28015.
Rules and Settings
Which map is used on 54 INFINITY?
On 54 INFINITY, the map is procedural, size 3,000 with seed 1627336182, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
54 INFINITY rules and settings: what are they?
No gather rate appears in the name of 54 INFINITY. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Information
On what schedule does 54 INFINITY wipe?
Too few wipes are on record for 54 INFINITY to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 16 hours.
On 54 INFINITY, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 45 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
54 INFINITY joining: how is it done?
Use the F1 console: client.connect 31.186.54.181:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp54,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp54- Max players Slot count is 54.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.