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BestRustServers.xyz

33,425 players on 11,460 servers

Offline #15,956

Local protocol reference

31.208.58.48:28031 checked 6d ago

Players

Now0/1
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:28 UTC 6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
167/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average
93/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average
337/400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average
108/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
18/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
95/125

Quick answers

from the figures on this page

Player Numbers

Where does Local protocol reference sit in the rankings?

Over the last seven days, Local protocol reference ranks #15,956 in player hours, which is in the top 71% of ranked servers.

Is Local protocol reference busy?

At this moment, Local protocol reference is offline, with the last sighting 6 days 20 hours ago. The average player count over the last seven days is 0.

Tags and Filters

Local protocol reference tags: what do they indicate?

For Local protocol reference, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slot count is 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Local protocol reference in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Local protocol reference: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server Details

What Rust version is Local protocol reference on?

Rust network protocol 2634 and build 166652 on Linux is what Local protocol reference uses. Your game has to match the protocol to connect; Steam takes care of updating it.

What is the uptime and reliability of Local protocol reference?

Offline now for Local protocol reference, last seen 6 days 20 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. On 6 October 2026, BestRustServers.xyz saw it for the first time.

Local protocol reference location: where is it?

No region is published by Local protocol reference. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.208.58.48:28031.

Rules & Map

What is the map on Local protocol reference?

A procedural map is what Local protocol reference runs, generated by the game.

Local protocol reference rules and settings: what are they?

No gather rate appears in the name of Local protocol reference. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC off.

Wipe Cycle

On what schedule does Local protocol reference wipe?

Local protocol reference's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 6 days 20 hours.

On Local protocol reference, what occurs on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How to Join

How can I connect to Local protocol reference?

Use the F1 console: client.connect 31.208.58.48:28031. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Slot count is 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build 166652.
ptsw
Networking 'sw' is the network layer.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.