[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe
31.214.142.194:26080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:51 UTC 12d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe sit in the rankings?
Rank #3,223 over the last seven days in player hours: [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe, inside the top 15% of ranked servers.
How many players are on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe: 0 players now, with 100 slots available. The seven-day average player count stands at 1, and the highest point was 3. In the last 48 hours, 09:00 UTC saw the highest activity, with an average of 3 players.
Tags and Filters
How should the tags on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe be interpreted?
For [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe: Rust community servers, ranked. On the server list, the filters that bring it up are: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe Rust version: which one?
On Linux, [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe performance: is it smooth?
For the past 48 hours, server fps averaged 147, never dropping below 96. The entity count reached 52,828, covering buildings, deployables and all other world objects. Memory use peaked at 2,594 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe and is it online?
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe is currently online. According to its reported uptime, the last restart was about 5 hours ago. It was up 88% of the time over the last 7 full days, 148 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe be found?
Without a region tag, [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe's name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.214.142.194:26080.
Rules & Map
Which map is used on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?
A procedural map of size 3,000 and seed 1 is what [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe rules and settings: what are they?
No gather rate appears in the name of [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. Plugins in use: Oxide. VAC: on.
Wipe Cycle
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe wipe schedule: what does it show?
The record holds too few wipes for [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 6 hours.
What happens on wipe day on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?
An average peak of 6 players was drawn by its recent wipes. 34 hours after the latest wipe, the crowd hit its peak.
How to Join
[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe joining: how is it done?
Enter client.connect 31.214.142.194:26080 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.