Private Test Server
34.155.3.231:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Private Test Server?
Rank #15,502 over the last seven days in player hours: Private Test Server, inside the top 68% of ranked servers.
How many players are on Private Test Server?
At this moment, Private Test Server is offline, with the last sighting 22 days 12 hours ago.
Server Tags
What is the meaning of the tags on Private Test Server?
For Private Test Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default is 8 per team; v2632 (Protocol): Game protocol 2632; the same version is required to join; cs161125 (Build): Build 161125; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Private Test Server?
These BestRustServers.xyz lists include Private Test Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
Private Test Server Rust version: which one?
The combination is Rust network protocol 2632 and build 161125 on Linux for Private Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Private Test Server?
Last seen 22 days 12 hours ago, Private Test Server is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 15 September 2026, BestRustServers.xyz saw it for the first time.
Where can Private Test Server be found?
There is no region published by Private Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 34.155.3.231:28015.
Rules & Map
Which map is used on Private Test Server?
Generated by the game, the map on Private Test Server is procedural, size 3,000, seed 1042791909. The map can be viewed on RustMaps from this page, since size and seed fix it.
Private Test Server rules and settings: what are they?
No gather rate appears in the name of Private Test Server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. The server has VAC on.
Wipe Schedule
Private Test Server wipe schedule: what does it show?
Too few wipes are on record for Private Test Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 55 days 9 hours.
How to Join
What is the process to join Private Test Server?
Use the F1 console: client.connect 34.155.3.231:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp3,ptrak,$r?,v2632,gmvanilla,cs161125,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp3- Max players Slots: 3.
ts8- Group limit The game default is 8 per team.
v2632- Protocol Game protocol 2632; the same version is required to join.
cs161125- Build Build 161125.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.