DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
EU 37.114.51.51:25617 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 09:35 UTC, in 2d 18h. Its biweekly schedule tag · low confidence
- usual gap
- 4.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 2d 18hSat 17 Oct, 09:35 UTC
- 16d 18hSat 31 Oct, 09:35 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 30d 18hSat 14 Nov, 09:35 UTC
- 44d 18hSat 28 Nov, 09:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:35 UTC 11d ago | 1 | – | running | 0 |
| Mon 28 Sep, 15:32 UTC 15d ago | 1 | halved by day 3 | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 sit in the rankings?
Player hours over the last seven days place DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 at #2,482 in Europe, and at #15,740 in the top 71% of ranked servers.
How many players are on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is not online at the moment; its last appearance was 21 hours ago. The seven-day average player count stands at 0, and the highest point was 1.
Tags & Lists
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 tags: what do they indicate?
Read by the game's server browser, the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes are: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): The server has 200 slots; ts6 (Group limit): 6 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): Server browser category: Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Information
What Rust version is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 on?
On Linux, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 performance: is it smooth?
Over 48 hours, it averaged 56 server fps; the lowest was 28. The entity count reached 116,405, covering buildings, deployables and all other world objects. The maximum memory used was 3,445 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Last seen 21 hours ago, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is currently offline. The uptime it reports shows a restart roughly 7 hours ago. Over the past 7 full days, it was online 139 of 168 hours, 83% of the time. It was first seen by BestRustServers.xyz on 23 September 2026.
Where can DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 be found?
With its EU tag, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 37.114.51.51:25617.
Rules & Map
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 map: which one is it?
On DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, the map is procedural, size 4,500 with seed 1160695842, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 have?
2x gather: that is the rate DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 states in its name. Up to 6 players per group. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Cycle
When does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 wipe?
Its tag supplies the prediction for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, because too few wipes are on record to confirm the schedule. On Saturday 17 October at 09:35 UTC the next wipe is due. Its world dates from 11 days 5 hours. The tags list a wipe every two weeks.
On DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 10 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 3.
Connect
How can I connect to DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
To connect, type client.connect 37.114.51.51:25617 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players The server has 200 slots.
ts6- Group limit 6 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.