Event Test Server
37.148.156.89:28035 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:29 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Event Test Server ranking: what position does it hold?
In the top 51% of all ranked servers, Event Test Server is #11,379 on player hours for the last seven days.
Is Event Test Server busy?
The server Event Test Server is currently offline; it was last seen 27 hours ago. The seven-day average player count stands at 1, and the highest point was 1. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 1.
Tags and Filters
What is the meaning of the tags on Event Test Server?
Read by the game's server browser, the tags Event Test Server publishes are: gmrust (Game mode): Rust survival, standard; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Event Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Event Test Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
Event Test Server Rust version: which one?
On Windows, Event Test Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
Event Test Server uptime and reliability: what are they?
Offline now for Event Test Server, last seen 27 hours ago. On 12 October 2026, BestRustServers.xyz saw it for the first time.
Event Test Server location: where is it?
No region is published by Event Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.148.156.89:28035.
Rules & Map
Event Test Server map: which one is it?
Procedural map: that is what Event Test Server runs, and it is generated by the game.
What rules and configuration does Event Test Server have?
A gather rate is not given in the name Event Test Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.
Wipe Cycle
When does Event Test Server wipe?
The record holds too few wipes for Event Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 34 hours.
Connect
Event Test Server joining: how is it done?
To connect, type client.connect 37.148.156.89:28035 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp20- Max players Slots: 20.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.