Pve|TimeOut|Medium|Skill|Skin
37.192.174.169:28001 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
- wipe-day peak
- 10 players, last three wipes
Coming wipes
- 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTCFW 12d ago | 10 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Pve|TimeOut|Medium|Skill|Skin ranking: what position does it hold?
Over the last seven days, Pve|TimeOut|Medium|Skill|Skin ranks #2,292 in player hours, which is in the top 10% of ranked servers.
Is Pve|TimeOut|Medium|Skill|Skin busy?
The current player count for Pve|TimeOut|Medium|Skill|Skin is 0, out of 100 slots. Averaged across the last seven days: 2 players, peaking at 9. The busiest time in the last 48 hours was 16:00 UTC, when the average player count was 6.
Server Tags
How should the tags on Pve|TimeOut|Medium|Skill|Skin be interpreted?
The game's server browser reads these tags from Pve|TimeOut|Medium|Skill|Skin: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Pve|TimeOut|Medium|Skill|Skin in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Pve|TimeOut|Medium|Skill|Skin: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Pve|TimeOut|Medium|Skill|Skin on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Pve|TimeOut|Medium|Skill|Skin. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on Pve|TimeOut|Medium|Skill|Skin?
Over 48 hours, it averaged 68 server fps; the lowest was 56. Buildings, deployables and the rest of the world accounted for up to 129,579 entities. At its highest, memory usage was 3,918 MB. What players experience as lag is low fps combined with a rising entity count.
Pve|TimeOut|Medium|Skill|Skin uptime and reliability: what are they?
Pve|TimeOut|Medium|Skill|Skin is currently online. About 59 minutes ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Pve|TimeOut|Medium|Skill|Skin?
There is no region published by Pve|TimeOut|Medium|Skill|Skin. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.192.174.169:28001.
Rules & Map
Pve|TimeOut|Medium|Skill|Skin map: which one is it?
Generated by the game, the map on Pve|TimeOut|Medium|Skill|Skin is procedural, size 4,250, seed 155339493. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Pve|TimeOut|Medium|Skill|Skin?
A gather rate is not given in the name Pve|TimeOut|Medium|Skill|Skin. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
Pve|TimeOut|Medium|Skill|Skin wipe schedule: what does it show?
Pve|TimeOut|Medium|Skill|Skin wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 8 hours. The tags declare wipes once a month.
What happens on wipe day on Pve|TimeOut|Medium|Skill|Skin?
An average peak of 10 players was drawn by its recent wipes. 42 hours after the latest wipe, the crowd hit its peak.
How to Join
Pve|TimeOut|Medium|Skill|Skin joining: how is it done?
Enter client.connect 37.192.174.169:28001 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://m.vk.com/rusttimeout?from=groups is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.