Siberia [PVE] Hardcore
37.195.106.65:35461 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:30 UTCFW 12d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Siberia [PVE] Hardcore?
Over the last seven days, Siberia [PVE] Hardcore ranks #2,458 in player hours, which is in the top 11% of ranked servers.
How many players are on Siberia [PVE] Hardcore?
The current player count for Siberia [PVE] Hardcore is 1, out of 50 slots. The seven-day average player count stands at 2, and the highest point was 8. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 5 players.
Server Tags
What is the meaning of the tags on Siberia [PVE] Hardcore?
Read by the game's server browser, the tags Siberia [PVE] Hardcore publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, harsher survival; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Siberia [PVE] Hardcore appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Siberia [PVE] Hardcore: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Siberia [PVE] Hardcore on?
On Windows, Siberia [PVE] Hardcore runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Siberia [PVE] Hardcore?
Over 48 hours, it averaged 149 server fps; the lowest was 74. The entity count reached 115,783, covering buildings, deployables and all other world objects. The maximum memory used was 4,273 MB. Players feel lag when fps is low and entity count climbs.
Siberia [PVE] Hardcore uptime and reliability: what are they?
Siberia [PVE] Hardcore is currently online. According to its reported uptime, the last restart was about 13 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Siberia [PVE] Hardcore location: where is it?
No region is published by Siberia [PVE] Hardcore. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 37.195.106.65:35461 is its address.
Rules & Map
Which map is used on Siberia [PVE] Hardcore?
On Siberia [PVE] Hardcore, the map is procedural, size 4,250 with seed 120196201, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Siberia [PVE] Hardcore?
The name Siberia [PVE] Hardcore carries no gather multiplier. The default cap of 8 players per group is in force. It runs hardcore, Facepunch's most difficult mode. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Schedule
When does Siberia [PVE] Hardcore wipe?
Once a month Siberia [PVE] Hardcore wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 12 days 21 hours. Monthly wipes appear in its tags.
What happens on wipe day on Siberia [PVE] Hardcore?
An average peak of 8 players was drawn by its recent wipes. 43 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to Siberia [PVE] Hardcore?
To connect, type client.connect 37.195.106.65:35461 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://siberiapveh.gamestores.app.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^h,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^h- Hardcore Hardcore, as Facepunch defines it: less help, harsher survival.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.