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72,919 players on 11,663 servers

Online #4,337

[EU] Rust.io - Main | Классика x1 | 16.10

EU 37.230.137.162:20550 checked 10m ago

1x biweekly wipes vanillamoddedoxide

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak6
AveragePeakWipe
00.250.50.75115:0000:0009:0018:0003:0012:00Wiped Thu 15 Oct, 12:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608015:0000:0009:0018:0003:0012:00Wiped Thu 15 Oct, 12:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 20% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:28 UTC, in 13d 22h. Its biweekly schedule tag · low confidence

usual gap
4.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
6
players, last three wipes
crowd held
67%
else halves by day 3

Coming wipes

  • 13d 22hThu 29 Oct, 12:28 UTC
  • 21d 4hThu 5 Nov, 19:00 UTCFW
  • 27d 22hThu 12 Nov, 12:28 UTC
  • 41d 22hThu 26 Nov, 12:28 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepTue 22 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:28 UTC 1h ago – – running 0
Thu 1 Oct, 18:13 UTCFW 13d ago 4 – – 0
Fri 25 Sep, 23:51 UTC 19d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC 23d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC 23d ago 12 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 6 on average
0/200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average
2/125
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average
7/200
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average
5/200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average
9/300
▶ DRAGON RUST X1 | УютныйEU · groups of 8+ · 1x · biweekly · 2 on average
1/500

Quick answers

from the figures on this page

Player Numbers

Where does [EU] Rust.io - Main | Классика x1 | 16.10 sit in the rankings?

Player hours over the last seven days place [EU] Rust.io - Main | Классика x1 | 16.10 at #1,493 in Europe, and at #4,337 in the top 20% of ranked servers.

How many players are on [EU] Rust.io - Main | Классика x1 | 16.10?

The current player count for [EU] Rust.io - Main | Классика x1 | 16.10 is 0, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 6. In the last 48 hours, 23:00 UTC saw the highest activity, with an average of 1 players.

Tags & Lists

How should the tags on [EU] Rust.io - Main | Классика x1 | 16.10 be interpreted?

For [EU] Rust.io - Main | Классика x1 | 16.10, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts30 (Group limit): Teams can have at most 30 members; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

[EU] Rust.io - Main | Классика x1 | 16.10 operator: who is it?

The hostname rustio.ru appears on [EU] Rust.io - Main | Классика x1 | 16.10 and on 1 other server we track, which points to a shared operator.

Which lists and filters on BestRustServers.xyz contain [EU] Rust.io - Main | Классика x1 | 16.10?

These BestRustServers.xyz lists include [EU] Rust.io - Main | Классика x1 | 16.10: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Server Details

What Rust version is [EU] Rust.io - Main | Классика x1 | 16.10 on?

On Linux, [EU] Rust.io - Main | Классика x1 | 16.10 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on [EU] Rust.io - Main | Классика x1 | 16.10 smooth?

Its average server fps over the last 48 hours was 56, with a low of 18. The entity count reached 72,018, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,529 MB. Players feel lag when fps is low and entity count climbs.

How reliable is [EU] Rust.io - Main | Классика x1 | 16.10 and is it online?

[EU] Rust.io - Main | Классика x1 | 16.10 is currently online. The uptime it reports shows a restart roughly 2 days 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 21 September 2026.

[EU] Rust.io - Main | Классика x1 | 16.10 location: where is it?

In Europe, [EU] Rust.io - Main | Классика x1 | 16.10 lists itself with its EU tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 37.230.137.162:20550.

Rules & Map

Which map is used on [EU] Rust.io - Main | Классика x1 | 16.10?

A procedural map of size 3,500 and seed 190229051 is what [EU] Rust.io - Main | Классика x1 | 16.10 runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

What are the settings and rules for [EU] Rust.io - Main | Классика x1 | 16.10?

1x gather: that is the rate [EU] Rust.io - Main | Классика x1 | 16.10 states in its name. Up to 30 players per group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.

Wipe Cycle

[EU] Rust.io - Main | Классика x1 | 16.10 wipe schedule: what does it show?

The prediction for [EU] Rust.io - Main | Классика x1 | 16.10 follows its tag, since too few wipes are on record to confirm its schedule. On Thursday 29 October at 12:28 UTC the next wipe is due. Its world dates from 1 hours. A two-week wipe schedule is given in its tags.

What happens on wipe day on [EU] Rust.io - Main | Классика x1 | 16.10?

The average busiest point of its recent wipes was 6 players. 47 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 67% of its recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.

How to Join

[EU] Rust.io - Main | Классика x1 | 16.10 joining: how is it done?

Enter client.connect 37.230.137.162:20550 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/GUFCEn5EsC is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs167781,ts30,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Slots: 100.
ts30
Group limit Teams can have at most 30 members.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Game build number: 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipe cycle: biweekly.

Difficulty

^v
Vanilla As Facepunch ships the game: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Under Modded, because plugins or settings modify play.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.