Rustlandia Test
37.230.210.222:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Rustlandia Test ranking: what position does it hold?
Rank #12,669 over the last seven days in player hours: Rustlandia Test, inside the top 58% of ranked servers.
Is Rustlandia Test busy?
The current player count for Rustlandia Test is 0, out of 10 slots. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
Rustlandia Test tags: what do they indicate?
Read by the game's server browser, the tags Rustlandia Test publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rustlandia Test appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rustlandia Test: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Rustlandia Test on?
On Windows, Rustlandia Test runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Rustlandia Test performance: is it smooth?
Over 48 hours, it averaged 185 server fps; the lowest was 60. It held up to 15,520 entities: everything from buildings to deployables in the world. The maximum memory used was 1,245 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Rustlandia Test?
The server is online: Rustlandia Test. About 27 hours ago is when it last restarted, based on its uptime. The first time BestRustServers.xyz saw it was on 18 October 2026.
Rustlandia Test location: where is it?
No region is published by Rustlandia Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 37.230.210.222:28015 is its address.
Rules & Map
What is the map on Rustlandia Test?
Generated by the game, the map on Rustlandia Test is procedural, size 2,000, seed 543622. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Rustlandia Test?
The name Rustlandia Test carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. The server has VAC on.
Wipe Information
Rustlandia Test wipe schedule: what does it show?
Rustlandia Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 30 hours.
How to Join
What is the process to join Rustlandia Test?
Enter client.connect 37.230.210.222:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.