Core Community | Island Build & Symmetry
37.230.230.66:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:51 UTC 1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Core Community | Island Build & Symmetry?
In the top 25% of all ranked servers, Core Community | Island Build & Symmetry is #5,653 on player hours for the last seven days.
Is Core Community | Island Build & Symmetry busy?
Core Community | Island Build & Symmetry is not online at the moment; its last appearance was 16 hours ago. The average player count over the last seven days is 1, with a peak of 1. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
Core Community | Island Build & Symmetry tags: what do they indicate?
The game's server browser reads these tags from Core Community | Island Build & Symmetry: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Core Community | Island Build & Symmetry appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Core Community | Island Build & Symmetry are: Best modded Rust servers and Best Rust build servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
Core Community | Island Build & Symmetry Rust version: which one?
On Windows, Core Community | Island Build & Symmetry runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but it needs to match the protocol to join.
Core Community | Island Build & Symmetry uptime and reliability: what are they?
Offline now for Core Community | Island Build & Symmetry, last seen 16 hours ago. Over the past 3 full days, it was online 53 of 72 hours, 74% of the time. The first time BestRustServers.xyz saw it was on 10 October 2026.
Where can Core Community | Island Build & Symmetry be found?
No region is published by Core Community | Island Build & Symmetry. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.230.230.66:28015.
Settings & Map
What rules and configuration does Core Community | Island Build & Symmetry have?
A gather rate is not given in the name Core Community | Island Build & Symmetry. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC: on.
Wipe Schedule
Core Community | Island Build & Symmetry wipe schedule: what does it show?
The record holds too few wipes for Core Community | Island Build & Symmetry to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 46 hours.
Join Server
Core Community | Island Build & Symmetry joining: how is it done?
Use the F1 console: client.connect 37.230.230.66:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.