Wolf-SWE-PVE 10X
EU 37.27.235.111:28010 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:15 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 10
Coming wipes
- 1d 5hThu 15 Oct, 18:15 UTC
- 15d 5hThu 29 Oct, 18:15 UTC
- 22d 6hThu 5 Nov, 19:00 UTCFW
- 29d 5hThu 12 Nov, 18:15 UTC
- 43d 5hThu 26 Nov, 18:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTCFW 12d ago | 4 | – | running | 4 |
| Thu 17 Sep, 18:44 UTC 26d ago | 5 | halved by day 10 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Wolf-SWE-PVE 10X?
Wolf-SWE-PVE 10X ranks #996 in Europe and #2,688 overall on player hours over the last seven days, in the top 12% of ranked servers.
Is Wolf-SWE-PVE 10X busy?
1 of 50 slots are filled on Wolf-SWE-PVE 10X at the moment. The average player count over the last seven days is 2, with a peak of 9. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 9 players.
Tags and Filters
Wolf-SWE-PVE 10X tags: what do they indicate?
Read by the game's server browser, the tags Wolf-SWE-PVE 10X publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): The server browser lists it under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Wolf-SWE-PVE 10X in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Wolf-SWE-PVE 10X are: 10x Rust servers, Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Information
What Rust version is Wolf-SWE-PVE 10X on?
Rust network protocol 2634 and build 167781 on Linux is what Wolf-SWE-PVE 10X uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Wolf-SWE-PVE 10X smooth?
Its average server fps over the last 48 hours was 24, with a low of 5. It held up to 106,941 entities: everything from buildings to deployables in the world. Memory use peaked at 2,953 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Wolf-SWE-PVE 10X and is it online?
The server is online: Wolf-SWE-PVE 10X. The uptime it reports shows a restart roughly 6 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Wolf-SWE-PVE 10X?
In Europe, Wolf-SWE-PVE 10X lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 37.27.235.111:28010 is its address.
Settings & Map
Which map is used on Wolf-SWE-PVE 10X?
Generated by the game, the map on Wolf-SWE-PVE 10X is procedural, size 4,000, seed 459635684. View it on RustMaps from this page: identical size and seed produce an identical map.
Wolf-SWE-PVE 10X rules and settings: what are they?
By its name, the gather rate is 10x on Wolf-SWE-PVE 10X. No more than 6 players to a group. It runs pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does Wolf-SWE-PVE 10X wipe?
As Wolf-SWE-PVE 10X's record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Thursday 15 October at 18:15 UTC. The world in play was made 12 days 18 hours. Its tags declare wipes every two weeks.
What happens on wipe day on Wolf-SWE-PVE 10X?
Across its recent wipes, the busiest point averaged 4 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 10 the crowd had fallen below half in the wipes that did not hold.
How to Join
What is the process to join Wolf-SWE-PVE 10X?
Enter client.connect 37.27.235.111:28010 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/jzdmbNmk5e.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts6,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts6- Group limit Team size is capped at 6.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe The server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.