RUST PARTY NETWORK [LOCAL TEST]
37.31.128.69:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RUST PARTY NETWORK [LOCAL TEST] sit in the rankings?
In the top 56% of all ranked servers, RUST PARTY NETWORK [LOCAL TEST] is #12,406 on player hours for the last seven days.
How many players are on RUST PARTY NETWORK [LOCAL TEST]?
RUST PARTY NETWORK [LOCAL TEST]: 0 players now, with 10 slots available. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 1.
Server Tags
How should the tags on RUST PARTY NETWORK [LOCAL TEST] be interpreted?
For RUST PARTY NETWORK [LOCAL TEST], the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does RUST PARTY NETWORK [LOCAL TEST] appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RUST PARTY NETWORK [LOCAL TEST] are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
RUST PARTY NETWORK [LOCAL TEST] Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for RUST PARTY NETWORK [LOCAL TEST]. Joining requires the same protocol; Steam updates your game for you.
RUST PARTY NETWORK [LOCAL TEST] uptime and reliability: what are they?
The server is online: RUST PARTY NETWORK [LOCAL TEST]. It was first seen by BestRustServers.xyz on 17 October 2026.
RUST PARTY NETWORK [LOCAL TEST] location: where is it?
No region is published by RUST PARTY NETWORK [LOCAL TEST]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 37.31.128.69:28015.
Settings & Map
Which map is used on RUST PARTY NETWORK [LOCAL TEST]?
Generated by the game, the map on RUST PARTY NETWORK [LOCAL TEST] is procedural.
What are the settings and rules for RUST PARTY NETWORK [LOCAL TEST]?
No gather rate appears in the name of RUST PARTY NETWORK [LOCAL TEST]. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Information
On what schedule does RUST PARTY NETWORK [LOCAL TEST] wipe?
Too few wipes are on record for RUST PARTY NETWORK [LOCAL TEST] to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 24 hours.
How to Join
RUST PARTY NETWORK [LOCAL TEST] joining: how is it done?
Enter client.connect 37.31.128.69:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.