NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
37.60.224.119:30515 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets ranking: what position does it hold?
In the top 17% of all ranked servers, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is #3,767 on player hours for the last seven days.
Is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets busy?
The current player count for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is 0, out of 16 slots. The seven-day average player count stands at 1, and the highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets be interpreted?
For NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163207 (Build): Build 163207; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include NA | Apex Aim Arena | 1v1 Facecheck FFA Targets: Best Rust combat training servers, Rust community servers, ranked and North American Rust servers. These filters on the server list display it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
What Rust version is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets on?
Rust network protocol 2633 and build 163207 on Linux is what NA | Apex Aim Arena | 1v1 Facecheck FFA Targets uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets smooth?
For the past 48 hours, server fps averaged 10, never dropping below 9. The entity count reached 2,747, covering buildings, deployables and all other world objects. The maximum memory used was 825 MB. Players feel lag when fps is low and entity count climbs.
How reliable is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets and is it online?
The server is online: NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. According to its reported uptime, the last restart was about 9 days 18 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets location: where is it?
Without a region tag, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets's name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 37.60.224.119:30515.
Settings & Map
Which map is used on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
On NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, the map is procedural, size 1,000 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?
A gather rate is not given in the name NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC off.
Wipe Cycle
On what schedule does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets wipe?
Too few wipes are on record for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 38 days 18 hours.
Connect
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets joining: how is it done?
Use the F1 console: client.connect 37.60.224.119:30515. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust- Game mode Rust survival, standard.
mp16- Max players Slots: 16.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163207- Build Build 163207.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.