SDG PvE (test 4)
38.107.232.37:29910 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of SDG PvE (test 4)?
Over the last seven days, SDG PvE (test 4) ranks #15,489 in player hours, which is in the top 71% of ranked servers.
Is SDG PvE (test 4) busy?
The current player count for SDG PvE (test 4) is 0, out of 20 slots. Averaged across the last seven days: 0 players.
Tags and Filters
SDG PvE (test 4) tags: what do they indicate?
The game's server browser reads these tags from SDG PvE (test 4): gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): Slot count is 20; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does SDG PvE (test 4) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include SDG PvE (test 4) are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
What Rust version is SDG PvE (test 4) on?
Rust network protocol 2634 and build 167781 on Linux is what SDG PvE (test 4) uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is SDG PvE (test 4) and is it online?
The server is online: SDG PvE (test 4). On 19 October 2026, BestRustServers.xyz saw it for the first time.
Where can SDG PvE (test 4) be found?
No region is published by SDG PvE (test 4). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.107.232.37:29910.
Rules and Settings
What is the map on SDG PvE (test 4)?
Generated by the game, the map on SDG PvE (test 4) is procedural.
What are the settings and rules for SDG PvE (test 4)?
The name SDG PvE (test 4) carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Information
SDG PvE (test 4) wipe schedule: what does it show?
The record holds too few wipes for SDG PvE (test 4) to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 2 hours.
Connect
What is the process to join SDG PvE (test 4)?
Enter client.connect 38.107.232.37:29910 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp20- Max players Slot count is 20.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.