CL and Angels
38.22.128.234:28215 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:41 UTC 9d ago | 2 | – | running | 0 |
| Thu 1 Oct, 19:30 UTCFW 12d ago | 0 | – | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
CL and Angels ranking: what position does it hold?
In the top 32% of all ranked servers, CL and Angels is #7,177 on player hours for the last seven days.
What is the player count on CL and Angels?
The current player count for CL and Angels is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 2.
Server Tags
How should the tags on CL and Angels be interpreted?
The game's server browser reads these tags from CL and Angels: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does CL and Angels appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include CL and Angels are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
CL and Angels Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for CL and Angels. Your game has to match the protocol to connect; Steam takes care of updating it.
CL and Angels performance: is it smooth?
Its average server fps over the last 48 hours was 234, with a low of 222. It held up to 25,016 entities: everything from buildings to deployables in the world. At its highest, memory usage was 1,490 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of CL and Angels?
At the moment, CL and Angels is up. The uptime it reports shows a restart roughly 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of CL and Angels?
There is no region published by CL and Angels. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 38.22.128.234:28215.
Rules & Map
Which map is used on CL and Angels?
Generated by the game, the map on CL and Angels is procedural, size 2,259, seed 10. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for CL and Angels?
No gather rate appears in the name of CL and Angels. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC: on.
Wipe Schedule
CL and Angels wipe schedule: what does it show?
Too few wipes are on record for CL and Angels to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 9 days 12 hours.
What happens on wipe day on CL and Angels?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join CL and Angels?
To connect, type client.connect 38.22.128.234:28215 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.