Nash Rust PvE
38.25.44.231:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Nash Rust PvE?
Over the last seven days, Nash Rust PvE ranks #15,202 in player hours, which is in the top 70% of ranked servers.
How many players are on Nash Rust PvE?
0 of 10 slots are filled on Nash Rust PvE at the moment. The average player count over the last seven days is 0.
Tags & Lists
What is the meaning of the tags on Nash Rust PvE?
For Nash Rust PvE, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Nash Rust PvE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Nash Rust PvE are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is Nash Rust PvE on?
Rust network protocol 2634 and build 167781 on Linux is what Nash Rust PvE uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Nash Rust PvE?
Nash Rust PvE is currently online. Over the past 2 full days, it was online 48 of 48 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 18 October 2026.
Nash Rust PvE location: where is it?
No region is published by Nash Rust PvE. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.25.44.231:28015.
Settings & Map
Nash Rust PvE map: which one is it?
Generated by the game, the map on Nash Rust PvE is procedural.
What are the settings and rules for Nash Rust PvE?
No gather rate appears in the name of Nash Rust PvE. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC protection is on.
Wipe Cycle
On what schedule does Nash Rust PvE wipe?
Nash Rust PvE's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 2 days 7 hours.
Join Server
What is the process to join Nash Rust PvE?
Use the F1 console: client.connect 38.25.44.231:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.