REALITY2 PEARL | PROCEDURE | DUO
45.11.95.84:9999 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #381 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 12:52 UTC, in 2d 8h. Every 6 days 23 hours · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 2d 8hFri 16 Oct, 12:52 UTC
- 9d 7hFri 23 Oct, 11:42 UTC
- 16d 6hFri 30 Oct, 10:32 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 23d 5hFri 6 Nov, 09:22 UTC
- 30d 4hFri 13 Nov, 08:12 UTC
- 37d 2hFri 20 Nov, 07:02 UTC
- 44d 1hFri 27 Nov, 05:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:02 UTC 4d ago | 0 | – | running | 0 |
| Fri 2 Oct, 07:20 UTC 11d ago | 0 | – | 7.3 days | 0 |
| Fri 25 Sep, 08:30 UTC 18d ago | 1 | halved by day 3 | 7 days | 0 |
| Fri 18 Sep, 09:49 UTC 25d ago | 1 | halved by day 1 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does REALITY2 PEARL | PROCEDURE | DUO sit in the rankings?
In the top 71% of all ranked servers, REALITY2 PEARL | PROCEDURE | DUO is #15,961 on player hours for the last seven days. Within the duo group, it is #381.
How many players are on REALITY2 PEARL | PROCEDURE | DUO?
The current player count for REALITY2 PEARL | PROCEDURE | DUO is 0, out of 100 slots. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on REALITY2 PEARL | PROCEDURE | DUO be interpreted?
The game's server browser reads these tags from REALITY2 PEARL | PROCEDURE | DUO: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams can have at most 2 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
REALITY2 PEARL | PROCEDURE | DUO in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include REALITY2 PEARL | PROCEDURE | DUO: Best duo Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.
Server Information
What Rust version is REALITY2 PEARL | PROCEDURE | DUO on?
The combination is Rust network protocol 2634 and build 167398 on Windows for REALITY2 PEARL | PROCEDURE | DUO. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on REALITY2 PEARL | PROCEDURE | DUO?
For the past 48 hours, server fps averaged 193, never dropping below 164. The entity count reached 66,007, covering buildings, deployables and all other world objects. The maximum memory used was 3,343 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is REALITY2 PEARL | PROCEDURE | DUO and is it online?
REALITY2 PEARL | PROCEDURE | DUO is currently online. According to its reported uptime, the last restart was about 1 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
REALITY2 PEARL | PROCEDURE | DUO location: where is it?
There is no region published by REALITY2 PEARL | PROCEDURE | DUO. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 45.11.95.84:9999 is its address.
Settings & Map
What is the map on REALITY2 PEARL | PROCEDURE | DUO?
On REALITY2 PEARL | PROCEDURE | DUO, the map is procedural, size 3,500 with seed 1088983197, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for REALITY2 PEARL | PROCEDURE | DUO?
The name REALITY2 PEARL | PROCEDURE | DUO carries no gather multiplier. The group limit stands at 2 players, listed as duo. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Cycle
On what schedule does REALITY2 PEARL | PROCEDURE | DUO wipe?
Lately REALITY2 PEARL | PROCEDURE | DUO has wiped at intervals of about 7 days. Due next is a wipe on Friday 16 October at 12:52 UTC. The current world has been running since 4 days 14 hours.
What happens on wipe day on REALITY2 PEARL | PROCEDURE | DUO?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Connect
How can I connect to REALITY2 PEARL | PROCEDURE | DUO?
To connect, type client.connect 45.11.95.84:9999 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/g3Ju7DvZhF is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts2,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts2- Group limit Teams can have at most 2 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.