REALITY4 OPAL | PROCEDURE | MAX4
45.11.95.86:9999 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, and #421 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 12:52 UTC, in 2d 16h. Every 6 days 23 hours · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 2d 16hFri 16 Oct, 12:52 UTC
- 9d 15hFri 23 Oct, 11:42 UTC
- 16d 14hFri 30 Oct, 10:32 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 23d 13hFri 6 Nov, 09:22 UTC
- 30d 11hFri 13 Nov, 08:12 UTC
- 37d 10hFri 20 Nov, 07:02 UTC
- 44d 9hFri 27 Nov, 05:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:02 UTC 4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 07:20 UTC 11d ago | 2 | halved by day 1 | 7.3 days | 0 |
| Fri 25 Sep, 08:30 UTC 18d ago | 4 | halved by day 4 | 7 days | 1 |
| Fri 18 Sep, 09:50 UTC 25d ago | 2 | halved by day 5 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does REALITY4 OPAL | PROCEDURE | MAX4 sit in the rankings?
Over the last seven days, REALITY4 OPAL | PROCEDURE | MAX4 ranks #7,618 in player hours, which is in the top 34% of ranked servers. Within the quad group, it is #421.
Is REALITY4 OPAL | PROCEDURE | MAX4 busy?
1 of 100 slots are filled on REALITY4 OPAL | PROCEDURE | MAX4 at the moment. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on REALITY4 OPAL | PROCEDURE | MAX4 be interpreted?
The game's server browser reads these tags from REALITY4 OPAL | PROCEDURE | MAX4: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams can have at most 4 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain REALITY4 OPAL | PROCEDURE | MAX4?
These BestRustServers.xyz lists include REALITY4 OPAL | PROCEDURE | MAX4: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Server Details
What Rust version is REALITY4 OPAL | PROCEDURE | MAX4 on?
Rust network protocol 2634 and build 167398 on Windows is what REALITY4 OPAL | PROCEDURE | MAX4 uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on REALITY4 OPAL | PROCEDURE | MAX4?
Its average server fps over the last 48 hours was 189, with a low of 151. The entity count reached 67,066, covering buildings, deployables and all other world objects. Memory use peaked at 3,165 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of REALITY4 OPAL | PROCEDURE | MAX4?
At the moment, REALITY4 OPAL | PROCEDURE | MAX4 is up. About 17 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
REALITY4 OPAL | PROCEDURE | MAX4 location: where is it?
No region is published by REALITY4 OPAL | PROCEDURE | MAX4. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.11.95.86:9999.
Rules and Settings
What is the map on REALITY4 OPAL | PROCEDURE | MAX4?
On REALITY4 OPAL | PROCEDURE | MAX4, the map is procedural, size 3,500 with seed 1088983197, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for REALITY4 OPAL | PROCEDURE | MAX4?
No gather rate appears in the name of REALITY4 OPAL | PROCEDURE | MAX4. Listed group: quad, capped at 4 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does REALITY4 OPAL | PROCEDURE | MAX4 wipe?
About every 7 days is how often REALITY4 OPAL | PROCEDURE | MAX4 has wiped lately. On Friday 16 October at 12:52 UTC the next wipe is due. The current world has been running since 4 days 6 hours.
On REALITY4 OPAL | PROCEDURE | MAX4, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 6 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 4.
How to Join
REALITY4 OPAL | PROCEDURE | MAX4 joining: how is it done?
Enter client.connect 45.11.95.86:9999 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/g3Ju7DvZhF is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts4- Group limit Teams can have at most 4 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.