REALITY5 TOURMALINE | SOLO
45.11.95.87:9999 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, and #166 of the solo servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 12:42 UTC, in 2d 5h. Every 6 days 23 hours · medium confidence
- usual gap
- 6.9 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 67% else halves by day 4
Coming wipes
- 2d 5hFri 16 Oct, 12:42 UTC
- 9d 3hFri 23 Oct, 11:22 UTC
- 16d 2hFri 30 Oct, 10:02 UTC
- 22d 11hThu 5 Nov, 19:00 UTCFW
- 23d 1hFri 6 Nov, 08:43 UTC
- 29d 23hFri 13 Nov, 07:23 UTC
- 36d 22hFri 20 Nov, 06:03 UTC
- 43d 21hFri 27 Nov, 04:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:02 UTC 4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 07:04 UTC 12d ago | 4 | halved by day 4 | 7.3 days | 0 |
| Fri 25 Sep, 08:30 UTC 18d ago | 3 | held half | 6.9 days | 1 |
| Fri 18 Sep, 09:50 UTC 25d ago | 2 | held half | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
REALITY5 TOURMALINE | SOLO ranking: what position does it hold?
Over the last seven days, REALITY5 TOURMALINE | SOLO ranks #6,841 in player hours, which is in the top 31% of ranked servers. Within the solo group, it is #166.
What is the player count on REALITY5 TOURMALINE | SOLO?
REALITY5 TOURMALINE | SOLO: 0 players now, with 100 slots available. Averaged across the last seven days: 0 players, peaking at 2. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 1.
Tags & Lists
REALITY5 TOURMALINE | SOLO tags: what do they indicate?
The game's server browser reads these tags from REALITY5 TOURMALINE | SOLO: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts1 (Group limit): 1 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain REALITY5 TOURMALINE | SOLO?
These BestRustServers.xyz lists include REALITY5 TOURMALINE | SOLO: Best modded Rust servers and Solo-only Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.
Server Overview
REALITY5 TOURMALINE | SOLO Rust version: which one?
Rust network protocol 2634 and build 167398 on Windows is what REALITY5 TOURMALINE | SOLO uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on REALITY5 TOURMALINE | SOLO smooth?
For the past 48 hours, server fps averaged 178, never dropping below 145. The entity count reached 67,719, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,597 MB. Players feel lag when fps is low and entity count climbs.
REALITY5 TOURMALINE | SOLO uptime and reliability: what are they?
The server is online: REALITY5 TOURMALINE | SOLO. According to its reported uptime, the last restart was about 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of REALITY5 TOURMALINE | SOLO?
No region is published by REALITY5 TOURMALINE | SOLO. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.11.95.87:9999.
Settings & Map
What is the map on REALITY5 TOURMALINE | SOLO?
Generated by the game, the map on REALITY5 TOURMALINE | SOLO is procedural, size 3,500, seed 1088983197. On RustMaps, from this page, the same size and seed show the same map.
REALITY5 TOURMALINE | SOLO rules and settings: what are they?
No gather rate appears in the name of REALITY5 TOURMALINE | SOLO. Team play is excluded; this is solo only. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does REALITY5 TOURMALINE | SOLO wipe?
About every 6.9 days is how often REALITY5 TOURMALINE | SOLO has wiped lately. Due next is a wipe on Friday 16 October at 12:42 UTC. The world in play was made 4 days 17 hours.
What happens on wipe day on REALITY5 TOURMALINE | SOLO?
An average peak of 3 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 4.
Connect
How can I connect to REALITY5 TOURMALINE | SOLO?
Enter client.connect 45.11.95.87:9999 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/g3Ju7DvZhF is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts1,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts1- Group limit 1 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.