【南瓜】Build-Test
EA 45.125.45.246:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, top 21% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 27 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:06 UTC 1d ago | – | – | running | 15 |
| Sun 11 Oct, 17:55 UTC 2d ago | – | – | – | 2 |
| Thu 8 Oct, 13:33 UTC 5d ago | 32 | held half | 3.2 days | 0 |
| Tue 6 Oct, 10:36 UTC 7d ago | 24 | held half | 2.1 days | 12 |
| Fri 2 Oct, 04:30 UTC 11d ago | 25 | held half | 4.3 days | 0 |
| Sun 27 Sep, 00:04 UTC 16d ago | 31 | held half | 5.2 days | 5 |
| Wed 23 Sep, 21:05 UTC 19d ago | 24 | held half | 3.1 days | 3 |
| Mon 21 Sep, 22:30 UTC 21d ago | 33 | – | 1.9 days | 0 |
| Mon 21 Sep, 12:18 UTC 22d ago | 30 | – | 0.4 days | 24 |
| Thu 17 Sep, 23:45 UTC 25d ago | 27 | held half | 3.5 days | 3 |
| Sun 13 Sep, 16:19 UTC 30d ago | 33 | held half | 4.3 days | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
【南瓜】Build-Test ranking: what position does it hold?
In Asia, 【南瓜】Build-Test is #109; across all ranked servers, #1,043 on player hours over the last seven days, in the top 5%.
What is the player count on 【南瓜】Build-Test?
【南瓜】Build-Test: 4 players now, with 101 slots available. Averaged across the last seven days: 11 players, peaking at 33. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 21 players.
Server Tags
How should the tags on 【南瓜】Build-Test be interpreted?
Read by the game's server browser, the tags 【南瓜】Build-Test publishes are: gmrust (Game mode): Survival as standard in Rust; mp101 (Max players): Slot count is 101; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^k (Build server): Design and practise base builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.
【南瓜】Build-Test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include 【南瓜】Build-Test are: Best Rust build servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.
Server Information
What Rust version is 【南瓜】Build-Test on?
The combination is Rust network protocol 2634 and build 166494 on Windows for 【南瓜】Build-Test. Steam updates your game automatically, but it needs to match the protocol to join.
【南瓜】Build-Test performance: is it smooth?
For the past 48 hours, server fps averaged 108, never dropping below 23. Buildings, deployables and the rest of the world accounted for up to 142,706 entities. The maximum memory used was 4,850 MB. A climbing entity count and low fps are felt by players as lag.
【南瓜】Build-Test uptime and reliability: what are they?
The server is online: 【南瓜】Build-Test. According to its reported uptime, the last restart was about 30 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of 【南瓜】Build-Test?
Its EA tag places 【南瓜】Build-Test in Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 45.125.45.246:28015 is its address.
Rules and Settings
Which map is used on 【南瓜】Build-Test?
On 【南瓜】Build-Test, the map is procedural, size 4,000 with seed 1361858059, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
【南瓜】Build-Test rules and settings: what are they?
The name 【南瓜】Build-Test carries no gather multiplier. The default cap of 8 players per group is in force. Listed as build & creative, building in a sandbox, with no gathering. Under Community in the server browser, it is a community server. Oxide plugins are used. VAC: off.
Wipe Cycle
On what schedule does 【南瓜】Build-Test wipe?
No next wipe can be predicted for 【南瓜】Build-Test, which wipes at irregular times. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 33 hours.
On 【南瓜】Build-Test, what occurs on wipe day?
The average busiest point of its recent wipes was 27 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
【南瓜】Build-Test joining: how is it done?
Use the F1 console: client.connect 45.125.45.246:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp101,ptrak,$r?,v2634,^k,EA,gmrust,cs166494,ts8,^o
Game
gmrust- Game mode Survival as standard in Rust.
mp101- Max players Slot count is 101.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Running build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Gameplay
^k- Build server Design and practise base builds.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Region
EA- East Asia The server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.