ServerName
45.136.246.124:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:07 UTC 10d ago | 0 | – | running | 1 |
| Thu 1 Oct, 18:11 UTCFW 12d ago | 1 | held half | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC 15d ago | 1 | held half | 2.9 days | 0 |
| Sun 27 Sep, 20:03 UTC 16d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
ServerName ranking: what position does it hold?
Rank #14,955 over the last seven days in player hours: ServerName, inside the top 67% of ranked servers.
How many players are on ServerName?
The server ServerName is currently offline; it was last seen 2 days 7 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
How should the tags on ServerName be interpreted?
Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain ServerName?
These BestRustServers.xyz lists include ServerName: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is ServerName on?
The combination is Rust network protocol 2634 and build 167398 on Windows for ServerName. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of ServerName?
Last seen 2 days 7 hours ago, ServerName is currently offline. It was up 1% of the time over the last 7 full days, 1 of 168 hours. The first time BestRustServers.xyz saw it was on 21 September 2026.
Where can ServerName be found?
There is no region published by ServerName. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 45.136.246.124:28015 is its address.
Settings & Map
Which map is used on ServerName?
Procedural map: that is what ServerName runs, and it is generated by the game.
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.
Wipe Cycle
When does ServerName wipe?
With irregular wipe times on ServerName, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 10 days 6 hours.
On ServerName, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 17 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
ServerName joining: how is it done?
Enter client.connect 45.136.246.124:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp5- Max players Slots: 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.