BoxBoxRust - Devblog 248
45.137.202.101:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of BoxBoxRust - Devblog 248?
Rank #14,594 over the last seven days in player hours: BoxBoxRust - Devblog 248, inside the top 66% of ranked servers.
What is the player count on BoxBoxRust - Devblog 248?
0 of 250 slots are filled on BoxBoxRust - Devblog 248 at the moment. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 0.
Tags & Lists
How should the tags on BoxBoxRust - Devblog 248 be interpreted?
For BoxBoxRust - Devblog 248, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp250 (Max players): Slot count is 250; v2301 (Protocol): Protocol 2301: join only if your game matches this version; ptrak (Networking): Network layer: RakNet, the standard; oxide (Oxide): Oxide (uMod) provides the plugin framework here; ki (Custom tag): Set by the owner or a plugin, not a standard Rust tag; ki1 (Custom tag): Set by the owner or a plugin, not a standard Rust tag; fl0 (Custom tag): Set by the owner or a plugin, not a standard Rust tag; ki0 (Custom tag): Set by the owner or a plugin, not a standard Rust tag; hae502e1 (Custom tag): Set by the owner or a plugin, not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, not a standard Rust tag; modd (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
BoxBoxRust - Devblog 248 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include BoxBoxRust - Devblog 248: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all.
Server Information
BoxBoxRust - Devblog 248 Rust version: which one?
Rust network protocol 2301 on Windows is what BoxBoxRust - Devblog 248 uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on BoxBoxRust - Devblog 248 smooth?
For the past 48 hours, server fps averaged 115, never dropping below 46. Buildings, deployables and the rest of the world accounted for up to 77,973 entities. The maximum memory used was 2,163 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is BoxBoxRust - Devblog 248 and is it online?
The server is online: BoxBoxRust - Devblog 248. The uptime it reports shows a restart roughly 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 15 September 2026.
BoxBoxRust - Devblog 248 location: where is it?
No region is given by BoxBoxRust - Devblog 248. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 45.137.202.101:28015 is its address.
Rules and Settings
What is the map on BoxBoxRust - Devblog 248?
Generated by the game, the map on BoxBoxRust - Devblog 248 is procedural, size 4,000, seed 281778. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does BoxBoxRust - Devblog 248 have?
No gather rate appears in the name of BoxBoxRust - Devblog 248. A group limit is not published. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Schedule
On what schedule does BoxBoxRust - Devblog 248 wipe?
Too few wipes are on record for BoxBoxRust - Devblog 248 to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 37 days 20 hours.
Join Server
BoxBoxRust - Devblog 248 joining: how is it done?
To connect, type client.connect 45.137.202.101:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd
Game
gmrust- Game mode Standard survival gameplay.
mp250- Max players Slot count is 250.
v2301- Protocol Protocol 2301: join only if your game matches this version.
ptrak- Networking Network layer: RakNet, the standard.
Mods and access
oxide- Oxide Oxide (uMod) provides the plugin framework here.
Other
ki- Custom tag Set by the owner or a plugin, not a standard Rust tag.
ki1- Custom tag Set by the owner or a plugin, not a standard Rust tag.
fl0- Custom tag Set by the owner or a plugin, not a standard Rust tag.
ki0- Custom tag Set by the owner or a plugin, not a standard Rust tag.
hae502e1- Custom tag Set by the owner or a plugin, not a standard Rust tag.
stok- Custom tag Set by the owner or a plugin, not a standard Rust tag.
modd- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.