[JP][PVE] UC-RUST | 3X | SkillTree
45.140.128.73:10300 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTCFW 13d ago | 2 | – | running | 0 |
| Sat 26 Sep, 14:47 UTC 18d ago | 2 | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[JP][PVE] UC-RUST | 3X | SkillTree ranking: what position does it hold?
Rank #3,242 over the last seven days in player hours: [JP][PVE] UC-RUST | 3X | SkillTree, inside the top 15% of ranked servers.
How many players are on [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree: 1 players now, with 50 slots available. The average player count over the last seven days is 1, with a peak of 4. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 2 players.
Tags and Filters
What is the meaning of the tags on [JP][PVE] UC-RUST | 3X | SkillTree?
The game's server browser reads these tags from [JP][PVE] UC-RUST | 3X | SkillTree: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[JP][PVE] UC-RUST | 3X | SkillTree in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [JP][PVE] UC-RUST | 3X | SkillTree are: 3x Rust servers by live players and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server Overview
What Rust version is [JP][PVE] UC-RUST | 3X | SkillTree on?
The combination is Rust network protocol 2634 and build 167781 on Windows for [JP][PVE] UC-RUST | 3X | SkillTree. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [JP][PVE] UC-RUST | 3X | SkillTree?
Over 48 hours, it averaged 23 server fps; the lowest was 9. The entity count reached 84,440, covering buildings, deployables and all other world objects. The maximum memory used was 2,635 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree is currently online. About 9 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 26 September 2026.
What is the location of [JP][PVE] UC-RUST | 3X | SkillTree?
Without a region tag, [JP][PVE] UC-RUST | 3X | SkillTree's name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.140.128.73:10300.
Rules and Settings
What is the map on [JP][PVE] UC-RUST | 3X | SkillTree?
On [JP][PVE] UC-RUST | 3X | SkillTree, the map is procedural, size 3,700 with seed 1375732476, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for [JP][PVE] UC-RUST | 3X | SkillTree?
By its name, the gather rate is 3x on [JP][PVE] UC-RUST | 3X | SkillTree. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Schedule
[JP][PVE] UC-RUST | 3X | SkillTree wipe schedule: what does it show?
The record holds too few wipes for [JP][PVE] UC-RUST | 3X | SkillTree to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 13 days 11 hours.
On [JP][PVE] UC-RUST | 3X | SkillTree, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 10 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
What is the process to join [JP][PVE] UC-RUST | 3X | SkillTree?
Enter client.connect 45.140.128.73:10300 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://u-channel.net.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.