[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]
45.146.81.11:27017 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, and #305 of the duo servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 20:14 UTC, in 23h. Its weekly schedule tag · low confidence
- usual gap
- 4.6 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 25% else halves by day 1
Coming wipes
- 23hThu 15 Oct, 20:14 UTC
- 7d 23hThu 22 Oct, 20:14 UTC
- 14d 23hThu 29 Oct, 20:14 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 28d 23hThu 12 Nov, 20:14 UTC
- 35d 23hThu 19 Nov, 20:14 UTC
- 42d 23hThu 26 Nov, 20:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:14 UTC 6d ago | 2 | – | running | 0 |
| Fri 2 Oct, 20:25 UTC 12d ago | 1 | halved by day 1 | 6 days | 0 |
| Sun 27 Sep, 18:58 UTC 17d ago | 4 | halved by day 1 | 5.1 days | 0 |
| Wed 23 Sep, 17:59 UTC 21d ago | 1 | halved by day 2 | 4 days | 0 |
| Sun 20 Sep, 13:49 UTC 24d ago | 2 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] sit in the rankings?
Rank #7,972 over the last seven days in player hours: [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10], inside the top 36% of ranked servers. In the duo category, its position is #305.
What is the player count on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
The current player count for [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is 0, out of 200 slots. The seven-day average player count stands at 0, and the highest point was 2.
Tags & Lists
[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] tags: what do they indicate?
For [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10], the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Slots: 200; ts2 (Group limit): 2 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^i (Battlefield): Battlefield: quick PvP, kits, boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
A mundoperdido.store hostname is published by [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. No other server we track uses that hostname.
[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] are: Rust servers with 2x gather rate, Best duo Rust servers, Best modded Rust servers and Best Rust battlefield servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server Information
What Rust version is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] on?
The combination is Rust network protocol 2634 and build 167781 on Linux for [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
Over 48 hours, it averaged 385 server fps; the lowest was 130. It held up to 71,276 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,611 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
At the moment, [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is up. The uptime it reports shows a restart roughly 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 19 September 2026.
Where can [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] be found?
No region is given by [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 45.146.81.11:27017 is its address.
Rules & Map
Which map is used on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
Generated by the game, the map on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is procedural, size 3,500, seed 1691757234. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
By its name, the gather rate is 2x on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. The group limit stands at 2 players, listed as duo. It runs battlefield, high rates and kits: fast PvP. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC: off.
Wipe Schedule
When does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] wipe?
The prediction for [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Thursday 15 October at 20:14 UTC. The world in play was made 6 days. The tags state a weekly wipe cycle.
What happens on wipe day on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
The average busiest point of its recent wipes was 2 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 25% of its recent wipes. When it fell, the crowd dropped under half by day 1.
Connect
[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] joining: how is it done?
Enter client.connect 45.146.81.11:27017 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://mundoperdido.store.
Server tags
Published as mp200,ptrak,$r?,v2634,^w,^v,^i,gmrust,cs167781,ts2,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players Slots: 200.
ts2- Group limit 2 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Gameplay
^i- Battlefield Battlefield: quick PvP, kits, boosted rates.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.