Teste (Solo/Duo)
SA 45.157.16.124:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 78% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 26 October, 20:03 UTC, in 12d 6h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Teste (Solo/Duo) sit in the rankings?
In South America, Teste (Solo/Duo) is #193; across all ranked servers, #12,074 on player hours over the last seven days, in the top 51%.
What is the player count on Teste (Solo/Duo)?
At this moment, Teste (Solo/Duo) is offline, with the last sighting 15 days 14 hours ago.
Server Tags
Teste (Solo/Duo) tags: what do they indicate?
Read by the game's server browser, the tags Teste (Solo/Duo) publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): In the server browser it appears under South America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Teste (Solo/Duo) appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Teste (Solo/Duo): Best modded Rust servers. These filters on the server list display it: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server Overview
Teste (Solo/Duo) Rust version: which one?
On Windows, Teste (Solo/Duo) runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
Teste (Solo/Duo) uptime and reliability: what are they?
Offline now for Teste (Solo/Duo), last seen 15 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 28 September 2026.
Where can Teste (Solo/Duo) be found?
With its SA tag, Teste (Solo/Duo) lists itself in South America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 45.157.16.124:28015.
Rules & Map
Teste (Solo/Duo) map: which one is it?
A procedural map of size 3,500 and seed 1641843213 is what Teste (Solo/Duo) runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Teste (Solo/Duo) have?
A gather rate is not given in the name Teste (Solo/Duo). No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Cycle
When does Teste (Solo/Duo) wipe?
The next wipe for Teste (Solo/Duo) is an estimate based on biweekly: 14 days after its last wipe. Monday 26 October at 20:03 UTC is when the next wipe is due. The current world has been running since 15 days 17 hours. The tags list a wipe every two weeks.
Join Server
Teste (Solo/Duo) joining: how is it done?
To connect, type client.connect 45.157.16.124:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,^z,^y,^b,^v,SA,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Region
SA- South America In the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.