Direct join test
45.90.84.158:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Direct join test ranking: what position does it hold?
Over the last seven days, Direct join test ranks #15,460 in player hours, which is in the top 67% of ranked servers.
How many players are on Direct join test?
The server Direct join test is currently offline; it was last seen 21 days 12 hours ago.
Server Tags
Direct join test tags: what do they indicate?
Read by the game's server browser, the tags Direct join test publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Running build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Direct join test?
The BestRustServers.xyz lists that include Direct join test are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is Direct join test on?
The combination is Rust network protocol 2633 and build 164530 on Windows for Direct join test. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Direct join test and is it online?
Last seen 21 days 12 hours ago, Direct join test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 22 September 2026.
What is the location of Direct join test?
There is no region published by Direct join test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 45.90.84.158:28015 is its address.
Rules and Settings
Direct join test map: which one is it?
Procedural map: that is what Direct join test runs, and it is generated by the game.
Direct join test rules and settings: what are they?
No gather rate appears in the name of Direct join test. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: on.
Wipe Schedule
Direct join test wipe schedule: what does it show?
Too few wipes are on record for Direct join test to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 21 days 12 hours.
Join Server
Direct join test joining: how is it done?
To connect, type client.connect 45.90.84.158:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Running build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.