[UK][PVE] Lads and Dads
45.92.45.83:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [UK][PVE] Lads and Dads sit in the rankings?
Rank #6,127 over the last seven days in player hours: [UK][PVE] Lads and Dads, inside the top 28% of ranked servers.
Is [UK][PVE] Lads and Dads busy?
[UK][PVE] Lads and Dads: 0 players now, with 64 slots available. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 06:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on [UK][PVE] Lads and Dads be interpreted?
The game's server browser reads these tags from [UK][PVE] Lads and Dads: gmrust (Game mode): Survival as standard in Rust; mp64 (Max players): Slot count is 64; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
[UK][PVE] Lads and Dads in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [UK][PVE] Lads and Dads: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
[UK][PVE] Lads and Dads Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what [UK][PVE] Lads and Dads uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on [UK][PVE] Lads and Dads?
Its average server fps over the last 48 hours was 140, with a low of 130. Buildings, deployables and the rest of the world accounted for up to 72,596 entities. At its highest, memory usage was 5,788 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [UK][PVE] Lads and Dads?
[UK][PVE] Lads and Dads is currently online. The uptime it reports shows a restart roughly 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of [UK][PVE] Lads and Dads?
No region tag is published by [UK][PVE] Lads and Dads, but its name points to Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 45.92.45.83:28015.
Rules & Map
Which map is used on [UK][PVE] Lads and Dads?
On [UK][PVE] Lads and Dads, the map is procedural, size 3,500 with seed 71000, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[UK][PVE] Lads and Dads rules and settings: what are they?
A gather rate is not given in the name [UK][PVE] Lads and Dads. The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
When does [UK][PVE] Lads and Dads wipe?
[UK][PVE] Lads and Dads wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 19 hours.
What happens on wipe day on [UK][PVE] Lads and Dads?
The average busiest point of its recent wipes was 1 players. 26 hours into the latest wipe, the crowd reached its peak.
Join Server
[UK][PVE] Lads and Dads joining: how is it done?
Use the F1 console: client.connect 45.92.45.83:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp64- Max players Slot count is 64.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.