Madhouse
46.114.91.85:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 19:33 UTC 21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Madhouse sit in the rankings?
In the top 61% of all ranked servers, Madhouse is #13,172 on player hours for the last seven days.
Is Madhouse busy?
The server Madhouse is currently offline; it was last seen 20 days 7 hours ago.
Tags and Filters
What is the meaning of the tags on Madhouse?
The game's server browser reads these tags from Madhouse: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Madhouse appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Madhouse are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
Madhouse Rust version: which one?
On Windows, Madhouse runs Rust network protocol 2633 and build 164530. Joining requires the same protocol; Steam updates your game for you.
Madhouse uptime and reliability: what are they?
Last seen 20 days 7 hours ago, Madhouse is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 22 September 2026.
What is the location of Madhouse?
No region is published by Madhouse. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 46.114.91.85:28015 is its address.
Rules and Settings
What is the map on Madhouse?
Procedural map: that is what Madhouse runs, and it is generated by the game.
What are the settings and rules for Madhouse?
The name Madhouse carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Information
On what schedule does Madhouse wipe?
Too few wipes are on record for Madhouse to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 21 days 2 hours.
On Madhouse, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to Madhouse?
Enter client.connect 46.114.91.85:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.