Test
46.146.234.109:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 22:10 UTC, in 7d 1h. Its biweekly schedule tag · low confidence
- usual gap
- 2.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 7d 1hWed 21 Oct, 22:10 UTC
- 21d 1hWed 4 Nov, 22:10 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 35d 1hWed 18 Nov, 22:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:10 UTC 6d ago | 0 | – | running | 0 |
| Sun 4 Oct, 14:58 UTC 10d ago | 1 | – | 3.3 days | 1 |
| Fri 2 Oct, 19:53 UTC 12d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 02:49 UTC 12d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 16:04 UTC 15d ago | 0 | – | 2.4 days | 0 |
| Wed 23 Sep, 19:24 UTC 21d ago | 0 | – | 5.9 days | 1 |
| Wed 23 Sep, 13:15 UTC 21d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 10:33 UTC 22d ago | 1 | – | 1.1 days | 1 |
| Sat 19 Sep, 11:19 UTC 25d ago | 1 | – | 3 days | 0 |
| Fri 18 Sep, 10:47 UTC 26d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Test ranking: what position does it hold?
Over the last seven days, Test ranks #15,901 in player hours, which is in the top 72% of ranked servers.
How many players are on Test?
Test is not online at the moment; its last appearance was 6 days 22 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
What is the meaning of the tags on Test?
The game's server browser reads these tags from Test: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slot count is 200; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Game build number: 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Test: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server Overview
Test Rust version: which one?
On Windows, Test runs Rust network protocol 2634 and build 167058. Joining requires the same protocol; Steam updates your game for you.
Test uptime and reliability: what are they?
Last seen 6 days 22 hours ago, Test is currently offline. Over the past 7 full days, it was online 1 of 168 hours, 1% of the time. On 16 September 2026, BestRustServers.xyz saw it for the first time.
Test location: where is it?
No region is given by Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 46.146.234.109:28015 is its address.
Rules & Map
Which map is used on Test?
Procedural map: that is what Test runs, and it is generated by the game.
What are the settings and rules for Test?
The name Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Schedule
Test wipe schedule: what does it show?
Its tag supplies the prediction for Test, because too few wipes are on record to confirm the schedule. Wednesday 21 October at 22:10 UTC is when the next wipe is due. The world in play was made 6 days 22 hours. Its tags declare wipes every two weeks.
What happens on wipe day on Test?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join Test?
Use the F1 console: client.connect 46.146.234.109:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp200- Max players Slot count is 200.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Game build number: 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.