Potterhead
46.149.81.1:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:50 UTC 10d ago | 1 | – | running | 1 |
| Sat 3 Oct, 10:44 UTC 10d ago | 1 | – | 0.3 days | 0 |
| Sun 27 Sep, 20:55 UTC 16d ago | 1 | held half | 5.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Potterhead sit in the rankings?
Rank #7,395 over the last seven days in player hours: Potterhead, inside the top 33% of ranked servers.
What is the player count on Potterhead?
Potterhead is not online at the moment; its last appearance was 12 hours ago. The average player count over the last seven days is 1, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on Potterhead be interpreted?
The game's server browser reads these tags from Potterhead: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Potterhead in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Potterhead are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Potterhead on?
The combination is Rust network protocol 2634 and build 167781 on Windows for Potterhead. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Potterhead?
Last seen 12 hours ago, Potterhead is currently offline. It was up 11% of the time over the last 7 full days, 18 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Potterhead be found?
No region is given by Potterhead. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 46.149.81.1:28015 is its address.
Settings & Map
What is the map on Potterhead?
Generated by the game, the map on Potterhead is procedural.
What rules and configuration does Potterhead have?
The name Potterhead carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC on.
Wipe Information
Potterhead wipe schedule: what does it show?
With irregular wipe times on Potterhead, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days 16 hours.
On Potterhead, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
Potterhead joining: how is it done?
Enter client.connect 46.149.81.1:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slots: 1.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.