Local Rust Test Server
46.150.94.106:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Local Rust Test Server sit in the rankings?
Over the last seven days, Local Rust Test Server ranks #15,867 in player hours, which is in the top 72% of ranked servers.
What is the player count on Local Rust Test Server?
Local Rust Test Server is not online at the moment; its last appearance was 15 hours ago. The seven-day average player count stands at 0.
Server Tags
Local Rust Test Server tags: what do they indicate?
For Local Rust Test Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Local Rust Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Local Rust Test Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
Local Rust Test Server Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Test Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Local Rust Test Server?
Last seen 15 hours ago, Local Rust Test Server is currently offline. It was first seen by BestRustServers.xyz on 14 October 2026.
Where can Local Rust Test Server be found?
There is no region published by Local Rust Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 46.150.94.106:28015 is its address.
Rules and Settings
Which map is used on Local Rust Test Server?
Generated by the game, the map on Local Rust Test Server is procedural.
What are the settings and rules for Local Rust Test Server?
A gather rate is not given in the name Local Rust Test Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Cycle
On what schedule does Local Rust Test Server wipe?
Too few wipes are on record for Local Rust Test Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 16 hours.
Join Server
How can I connect to Local Rust Test Server?
Enter client.connect 46.150.94.106:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.