[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
EU 46.174.54.159:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
- usual gap
- 15 days between real wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 0% else halves by day 13
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTCFW 12d ago | 6 | – | running | 0 |
| Wed 16 Sep, 18:19 UTC 27d ago | 4 | halved by day 13 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] ranking: what position does it hold?
In Europe, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #983; across all ranked servers, #2,650 on player hours over the last seven days, in the top 12%.
Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] busy?
The current player count for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is 0, out of 75 slots. The seven-day average player count stands at 2, and the highest point was 7. The busiest time in the last 48 hours was 08:00 UTC, when the average player count was 3.
Tags & Lists
How should the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] be interpreted?
The game's server browser reads these tags from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): Slots: 75; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): Server browser category: Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server Information
What Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
The combination is Rust network protocol 2634 and build 167398 on Linux for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Steam updates your game automatically, but it needs to match the protocol to join.
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] performance: is it smooth?
Its average server fps over the last 48 hours was 109, with a low of 22. It held up to 145,831 entities: everything from buildings to deployables in the world. Memory use peaked at 4,916 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is currently online. The uptime it reports shows a restart roughly 20 hours ago. It was up 98% of the time over the last 7 full days, 165 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] location: where is it?
In Europe, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 46.174.54.159:28015 is its address.
Settings & Map
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] map: which one is it?
A procedural map of size 4,500 and seed 1780255122 is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rules and settings: what are they?
By its name, the gather rate is 1x on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Cycle
When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?
Once a month [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 12 days 6 hours. Its tags give a wipe schedule of one month.
On [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], what occurs on wipe day?
The average busiest point of its recent wipes was 5 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 13 the crowd had fallen below half in the wipes that did not hold.
Connect
How can I connect to [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
To connect, type client.connect 46.174.54.159:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://rtsrv.gamestores.app/ is its website.
Server tags
Published as mp75,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp75- Max players Slots: 75.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe Server browser category: Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.