TEST
46.53.134.241:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does TEST sit in the rankings?
Rank #13,308 over the last seven days in player hours: TEST, inside the top – of ranked servers.
Is TEST busy?
The server TEST is currently offline; it was last seen 23 days 18 hours ago.
Server Tags
How should the tags on TEST be interpreted?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Running build 164530; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does TEST appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include TEST: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
TEST Rust version: which one?
The combination is Rust network protocol 2633 and build 164530 on Windows for TEST. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is TEST and is it online?
Offline now for TEST, last seen 23 days 18 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 20 September 2026, BestRustServers.xyz saw it for the first time.
Where can TEST be found?
No region is published by TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 46.53.134.241:28015.
Settings & Map
What is the map on TEST?
Procedural map: that is what TEST runs, and it is generated by the game.
TEST rules and settings: what are they?
A gather rate is not given in the name TEST. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
When does TEST wipe?
The record holds too few wipes for TEST to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 23 days 18 hours.
How to Join
How can I connect to TEST?
To connect, type client.connect 46.53.134.241:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Running build 164530.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.