TEST Server
46.73.161.91:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:42 UTC 8d ago | 1 | – | running | 1 |
| Mon 5 Oct, 08:21 UTC 8d ago | 1 | – | 0.3 days | 1 |
| Sun 4 Oct, 19:34 UTC 8d ago | 1 | – | 0.5 days | 1 |
| Thu 1 Oct, 10:54 UTC 12d ago | 1 | – | 3.4 days | 1 |
| Tue 22 Sep, 16:35 UTC 21d ago | 1 | halved by day 1 | 8.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of TEST Server?
In the top 61% of all ranked servers, TEST Server is #13,766 on player hours for the last seven days.
What is the player count on TEST Server?
The server TEST Server is currently offline; it was last seen 7 days 20 hours ago.
Tags and Filters
How should the tags on TEST Server be interpreted?
The game's server browser reads these tags from TEST Server: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): Slot count is 150; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain TEST Server?
The BestRustServers.xyz lists that include TEST Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is TEST Server on?
On Windows, TEST Server runs Rust network protocol 2634 and build 166586. Joining requires the same protocol; Steam updates your game for you.
TEST Server uptime and reliability: what are they?
Last seen 7 days 20 hours ago, TEST Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 20 September 2026, BestRustServers.xyz saw it for the first time.
Where can TEST Server be found?
No region is given by TEST Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 46.73.161.91:28015.
Rules & Map
What are the settings and rules for TEST Server?
No gather rate appears in the name of TEST Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
When does TEST Server wipe?
With irregular wipe times on TEST Server, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 8 days 2 hours.
On TEST Server, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
How to Join
How can I connect to TEST Server?
Enter client.connect 46.73.161.91:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp150- Max players Slot count is 150.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.