My Local Rust Server
47.147.110.2:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of My Local Rust Server?
Rank #13,877 over the last seven days in player hours: My Local Rust Server, inside the top 61% of ranked servers.
What is the player count on My Local Rust Server?
At this moment, My Local Rust Server is offline, with the last sighting 10 days 8 hours ago.
Tags and Filters
My Local Rust Server tags: what do they indicate?
Read by the game's server browser, the tags My Local Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
My Local Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include My Local Rust Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is My Local Rust Server on?
The combination is Rust network protocol 2634 and build 166652 on Windows for My Local Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is My Local Rust Server and is it online?
Offline now for My Local Rust Server, last seen 10 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
What is the location of My Local Rust Server?
No region is given by My Local Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 47.147.110.2:28015 is its address.
Rules & Map
Which map is used on My Local Rust Server?
A procedural map is what My Local Rust Server runs, generated by the game.
What are the settings and rules for My Local Rust Server?
The name My Local Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC off.
Wipe Cycle
When does My Local Rust Server wipe?
My Local Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 11 days 22 hours.
Join Server
What is the process to join My Local Rust Server?
Enter client.connect 47.147.110.2:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.