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86,866 players on 11,783 servers

Online #8,467

Cybers Private Test Server

NA 47.28.14.230:28015 checked 11m ago

moddedoxide

Players

Now0/10
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 38% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:46 UTC 11d ago 1 – running 0
Fri 2 Oct, 00:24 UTC 11d ago 1 – 0.6 days 1
Thu 1 Oct, 18:10 UTCFW 12d ago 2 – 0.3 days 0
Thu 24 Sep, 01:31 UTC 19d ago 1 halved by day 2 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 54 on average
31/175
15/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
9/100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 22 on average
7/100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 19 on average
11/90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average
11/150

Quick answers

from the figures on this page

Player Count

What is the rank of Cybers Private Test Server?

Player hours over the last seven days place Cybers Private Test Server at #1,232 in North America, and at #8,467 in the top 38% of ranked servers.

What is the player count on Cybers Private Test Server?

The current player count for Cybers Private Test Server is 0, out of 10 slots. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 23:00 UTC saw the highest activity, with an average of 1 players.

Tags & Lists

What is the meaning of the tags on Cybers Private Test Server?

Read by the game's server browser, the tags Cybers Private Test Server publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Cybers Private Test Server in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Cybers Private Test Server: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

What Rust version is Cybers Private Test Server on?

The combination is Rust network protocol 2634 and build 167584 on Linux for Cybers Private Test Server. Joining requires the same protocol; Steam updates your game for you.

Is the performance on Cybers Private Test Server smooth?

Its average server fps over the last 48 hours was 60, with a low of 57. It held up to 56,417 entities: everything from buildings to deployables in the world. The maximum memory used was 4,916 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of Cybers Private Test Server?

At the moment, Cybers Private Test Server is up. According to its reported uptime, the last restart was about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 16 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of Cybers Private Test Server?

With its NA tag, Cybers Private Test Server lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.28.14.230:28015.

Rules and Settings

Cybers Private Test Server map: which one is it?

Generated by the game, the map on Cybers Private Test Server is procedural, size 5,000, seed 1337. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.

What rules and configuration does Cybers Private Test Server have?

No gather rate appears in the name of Cybers Private Test Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.

Wipe Cycle

On what schedule does Cybers Private Test Server wipe?

The wipe times of Cybers Private Test Server are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 11 days 4 hours.

What happens on wipe day on Cybers Private Test Server?

An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 2.

Connect

What is the process to join Cybers Private Test Server?

To connect, type client.connect 47.28.14.230:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp10
Max players Slot count is 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167584
Build Build 167584.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.