Private Carbon Staging Test Server
NA 47.28.14.230:28018 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 06:21 UTC 19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Private Carbon Staging Test Server?
In North America, Private Carbon Staging Test Server is #1,675; across all ranked servers, #16,503 on player hours over the last seven days, in the top 71%.
Is Private Carbon Staging Test Server busy?
The server Private Carbon Staging Test Server is currently offline; it was last seen 19 days 4 hours ago.
Tags and Filters
Private Carbon Staging Test Server tags: what do they indicate?
The game's server browser reads these tags from Private Carbon Staging Test Server: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165747 (Build): Build 165747; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Private Carbon Staging Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Private Carbon Staging Test Server: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
What Rust version is Private Carbon Staging Test Server on?
On Linux, Private Carbon Staging Test Server runs Rust network protocol 2634 and build 165747. Joining requires the same protocol; Steam updates your game for you.
Private Carbon Staging Test Server uptime and reliability: what are they?
Last seen 19 days 4 hours ago, Private Carbon Staging Test Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 17 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Private Carbon Staging Test Server?
Its NA tag places Private Carbon Staging Test Server in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 47.28.14.230:28018 is its address.
Rules and Settings
Private Carbon Staging Test Server map: which one is it?
On Private Carbon Staging Test Server, the map is procedural, size 4,800 with seed 1, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Private Carbon Staging Test Server have?
No gather rate appears in the name of Private Carbon Staging Test Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is on.
Wipe Schedule
Private Carbon Staging Test Server wipe schedule: what does it show?
Too few wipes are on record for Private Carbon Staging Test Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 19 days 19 hours.
What happens on wipe day on Private Carbon Staging Test Server?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to Private Carbon Staging Test Server?
Use the F1 console: client.connect 47.28.14.230:28018. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,NA,gmvanilla,cs165747,ts8,^z,^y
Game
gmvanilla- Game mode Survival, vanilla style.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs165747- Build Build 165747.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.