My Local PvE Island
49.125.218.100:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
My Local PvE Island ranking: what position does it hold?
Rank #13,259 over the last seven days in player hours: My Local PvE Island, inside the top – of ranked servers.
Is My Local PvE Island busy?
At this moment, My Local PvE Island is offline, with the last sighting 26 days 13 hours ago.
Tags and Filters
My Local PvE Island tags: what do they indicate?
The game's server browser reads these tags from My Local PvE Island: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs162929 (Build): Running build 162929; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does My Local PvE Island appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include My Local PvE Island: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is My Local PvE Island on?
The combination is Rust network protocol 2633 and build 162929 on Windows for My Local PvE Island. Your game has to match the protocol to connect; Steam takes care of updating it.
My Local PvE Island uptime and reliability: what are they?
Offline now for My Local PvE Island, last seen 26 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 18 September 2026.
My Local PvE Island location: where is it?
No region is given by My Local PvE Island. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 49.125.218.100:28015 is its address.
Rules & Map
What is the map on My Local PvE Island?
Procedural map: that is what My Local PvE Island runs, and it is generated by the game.
What rules and configuration does My Local PvE Island have?
No gather rate appears in the name of My Local PvE Island. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
My Local PvE Island wipe schedule: what does it show?
Too few wipes are on record for My Local PvE Island to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 41 days 2 hours.
Join Server
What is the process to join My Local PvE Island?
To connect, type client.connect 49.125.218.100:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs162929- Build Running build 162929.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.