Local Test Server
5.10.40.212:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Local Test Server?
Rank #14,546 over the last seven days in player hours: Local Test Server, inside the top 61% of ranked servers.
How many players are on Local Test Server?
At this moment, Local Test Server is offline, with the last sighting 16 days 7 hours ago.
Server Tags
How should the tags on Local Test Server be interpreted?
For Local Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Local Test Server?
These BestRustServers.xyz lists include Local Test Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Local Test Server and is it online?
Last seen 16 days 7 hours ago, Local Test Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 27 September 2026, BestRustServers.xyz saw it for the first time.
Local Test Server location: where is it?
There is no region published by Local Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 5.10.40.212:28015 is its address.
Rules & Map
Local Test Server map: which one is it?
A procedural map is what Local Test Server runs, generated by the game.
What are the settings and rules for Local Test Server?
A gather rate is not given in the name Local Test Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Schedule
Local Test Server wipe schedule: what does it show?
Local Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 20 days 4 hours.
Join Server
What is the process to join Local Test Server?
To connect, type client.connect 5.10.40.212:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.