My Carbon Test Server
5.106.231.47:28505 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
My Carbon Test Server ranking: what position does it hold?
In the top 72% of all ranked servers, My Carbon Test Server is #15,955 on player hours for the last seven days.
Is My Carbon Test Server busy?
My Carbon Test Server is not online at the moment; its last appearance was 2 days 19 hours ago. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on My Carbon Test Server be interpreted?
For My Carbon Test Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
My Carbon Test Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include My Carbon Test Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is My Carbon Test Server on?
Rust network protocol 2634 and build 167398 on Windows is what My Carbon Test Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
My Carbon Test Server uptime and reliability: what are they?
Offline now for My Carbon Test Server, last seen 2 days 19 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. It was first seen by BestRustServers.xyz on 11 October 2026.
My Carbon Test Server location: where is it?
No region is given by My Carbon Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 5.106.231.47:28505 is its address.
Rules & Map
What is the map on My Carbon Test Server?
Procedural map: that is what My Carbon Test Server runs, and it is generated by the game.
My Carbon Test Server rules and settings: what are they?
A gather rate is not given in the name My Carbon Test Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is off.
Wipe Information
When does My Carbon Test Server wipe?
Too few wipes are on record for My Carbon Test Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 3 days 18 hours.
Connect
My Carbon Test Server joining: how is it done?
Use the F1 console: client.connect 5.106.231.47:28505. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.