nameserver
5.165.213.89:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of nameserver?
Rank #13,786 over the last seven days in player hours: nameserver, inside the top 62% of ranked servers.
How many players are on nameserver?
nameserver is not online at the moment; its last appearance was 25 hours ago. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on nameserver be interpreted?
For nameserver, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Game build number: 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does nameserver appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include nameserver are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
nameserver Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Windows for nameserver. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of nameserver?
Last seen 25 hours ago, nameserver is currently offline. It was first seen by BestRustServers.xyz on 12 October 2026.
nameserver location: where is it?
There is no region published by nameserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 5.165.213.89:28015.
Rules and Settings
Which map is used on nameserver?
A procedural map is what nameserver runs, generated by the game.
What are the settings and rules for nameserver?
The name nameserver carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
When does nameserver wipe?
nameserver's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 27 hours.
Connect
nameserver joining: how is it done?
Use the F1 console: client.connect 5.165.213.89:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Game build number: 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.