LocalServer
5.18.140.200:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of LocalServer?
In the top 35% of all ranked servers, LocalServer is #7,732 on player hours for the last seven days.
Is LocalServer busy?
LocalServer is not online at the moment; its last appearance was 11 hours ago. The seven-day average player count stands at 2, and the highest point was 2. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 2.
Server Tags
How should the tags on LocalServer be interpreted?
For LocalServer, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
LocalServer in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include LocalServer are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is LocalServer on?
The combination is Rust network protocol 2634 and build 166494 on Windows for LocalServer. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of LocalServer?
Last seen 11 hours ago, LocalServer is currently offline. On 14 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of LocalServer?
No region is published by LocalServer. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.18.140.200:28015.
Rules and Settings
LocalServer map: which one is it?
Generated by the game, the map on LocalServer is procedural.
What are the settings and rules for LocalServer?
A gather rate is not given in the name LocalServer. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Information
LocalServer wipe schedule: what does it show?
LocalServer's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 4 days 13 hours.
Connect
How can I connect to LocalServer?
Use the F1 console: client.connect 5.18.140.200:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slots: 2.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.