A Rust Server
5.196.92.108:28007 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 16:42 UTC 19d ago | 1 | – | running | 0 |
| Sat 19 Sep, 14:37 UTC 24d ago | 1 | halved by day 2 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does A Rust Server sit in the rankings?
Rank #15,122 over the last seven days in player hours: A Rust Server, inside the top 68% of ranked servers.
How many players are on A Rust Server?
A Rust Server: 0 players now, with 2 slots available. The seven-day average player count stands at 0, and the highest point was 2.
Tags and Filters
What is the meaning of the tags on A Rust Server?
For A Rust Server, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Details
What Rust version is A Rust Server on?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
A Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 232, never dropping below 192. The entity count reached 70,115, covering buildings, deployables and all other world objects. The maximum memory used was 2,686 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of A Rust Server?
At the moment, A Rust Server is up. About 2 days 19 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can A Rust Server be found?
No region is published by A Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 5.196.92.108:28007 is its address.
Rules and Settings
What is the map on A Rust Server?
A procedural map of size 3,500 and seed 6346545 is what A Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Rust Server rules and settings: what are they?
A gather rate is not given in the name A Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
On what schedule does A Rust Server wipe?
A Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 19 days 21 hours.
What happens on wipe day on A Rust Server?
Across its recent wipes, the busiest point averaged 1 players. 41 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Join Server
How can I connect to A Rust Server?
Use the F1 console: client.connect 5.196.92.108:28007. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp2- Max players Slot count is 2.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.