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50,243 players on 11,519 servers

Offline #15,666

Devblog 65 Legacy Server

5.230.5.204:28015 checked 9d ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average
447/425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average
265/250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
161/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average
189/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
29/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average
226/250

Quick answers

from the figures on this page

Player Count

Devblog 65 Legacy Server ranking: what position does it hold?

In the top 70% of all ranked servers, Devblog 65 Legacy Server is #15,666 on player hours for the last seven days.

What is the player count on Devblog 65 Legacy Server?

Devblog 65 Legacy Server is not online at the moment; its last appearance was 9 days 1 hours ago.

Tags and Filters

How should the tags on Devblog 65 Legacy Server be interpreted?

For Devblog 65 Legacy Server, the game's server browser reads the following tags: mp10 (Max players): The server has 10 slots; v1695 (Protocol): Game protocol 1695; the same version is required to join; hc315fe87 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.

Devblog 65 Legacy Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Devblog 65 Legacy Server are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Server Information

What Rust version is Devblog 65 Legacy Server on?

The combination is Rust network protocol 1695 on Windows for Devblog 65 Legacy Server. Joining requires the same protocol; Steam updates your game for you.

Devblog 65 Legacy Server uptime and reliability: what are they?

Offline now for Devblog 65 Legacy Server, last seen 9 days 1 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 4 October 2026.

What is the location of Devblog 65 Legacy Server?

No region is published by Devblog 65 Legacy Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 5.230.5.204:28015 is its address.

Rules and Settings

What is the map on Devblog 65 Legacy Server?

A procedural map is what Devblog 65 Legacy Server runs, generated by the game.

Devblog 65 Legacy Server rules and settings: what are they?

A gather rate is not given in the name Devblog 65 Legacy Server. The server does not publish a group limit. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is off.

Wipe Cycle

When does Devblog 65 Legacy Server wipe?

Devblog 65 Legacy Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe.

How to Join

What is the process to join Devblog 65 Legacy Server?

To connect, type client.connect 5.230.5.204:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,v1695,hc315fe87

Game

mp10
Max players The server has 10 slots.
v1695
Protocol Game protocol 1695; the same version is required to join.

Other

hc315fe87
Custom tag Set by the owner or a plugin, not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.