A Shockbyte Rust Server
5.39.17.25:29766 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:56 UTC 6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
A Shockbyte Rust Server ranking: what position does it hold?
In the top 46% of all ranked servers, A Shockbyte Rust Server is #10,146 on player hours for the last seven days.
Is A Shockbyte Rust Server busy?
0 of 40 slots are filled on A Shockbyte Rust Server at the moment. Averaged across the last seven days: 0 players, peaking at 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.
Tags and Filters
What is the meaning of the tags on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
A Shockbyte Rust Server Rust version: which one?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on A Shockbyte Rust Server smooth?
For the past 48 hours, server fps averaged 116, never dropping below 7. The entity count reached 105,438, covering buildings, deployables and all other world objects. The maximum memory used was 4,746 MB. Players feel lag when fps is low and entity count climbs.
How reliable is A Shockbyte Rust Server and is it online?
The server is online: A Shockbyte Rust Server. According to its reported uptime, the last restart was about 6 hours ago. It was up 95% of the time over the last 7 full days, 159 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
A Shockbyte Rust Server location: where is it?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.39.17.25:29766.
Rules and Settings
What is the map on A Shockbyte Rust Server?
A procedural map of size 4,250 and seed 781573423 is what A Shockbyte Rust Server runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does A Shockbyte Rust Server have?
No gather rate appears in the name of A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC: on.
Wipe Information
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 6 days 10 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 3 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to A Shockbyte Rust Server?
Enter client.connect 5.39.17.25:29766 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.