RR TEST
EU 5.42.211.127:35000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 16:10 UTC, in 3d 5h. Its weekly schedule tag · low confidence
- usual gap
- 1.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 3d 5hSat 17 Oct, 16:10 UTC
- 10d 5hSat 24 Oct, 16:10 UTC
- 17d 5hSat 31 Oct, 16:10 UTC
- 22d 8hThu 5 Nov, 19:00 UTCFW
- 24d 5hSat 7 Nov, 16:10 UTC
- 31d 5hSat 14 Nov, 16:10 UTC
- 38d 5hSat 21 Nov, 16:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:10 UTC 3d ago | 3 +1 queue | – | running | 0 |
| Fri 2 Oct, 11:48 UTC 11d ago | 1 +1 queue | held half | 8.2 days | 0 |
| Thu 1 Oct, 18:51 UTCFW 12d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 11:55 UTC 13d ago | 2 | – | 1.3 days | 0 |
| Mon 28 Sep, 07:17 UTC 16d ago | 2 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RR TEST?
In Europe, RR TEST is #1,623; across all ranked servers, #4,968 on player hours over the last seven days, in the top 22%.
What is the player count on RR TEST?
At this moment, RR TEST shows 1 players. The average player count over the last seven days is 0, with a peak of 3. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 2.
Tags & Lists
How should the tags on RR TEST be interpreted?
Read by the game's server browser, the tags RR TEST publishes are: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. Current players, queue and world creation time come from the tags and appear at the top of this page.
RR TEST in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RR TEST are: Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server Details
What Rust version is RR TEST on?
The combination is Rust network protocol 2634 and build 167398 on Windows for RR TEST. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on RR TEST?
Its average server fps over the last 48 hours was 56, with a low of 14. Buildings, deployables and the rest of the world accounted for up to 106,000 entities. At its highest, memory usage was 4,889 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of RR TEST?
At the moment, RR TEST is up. The uptime it reports shows a restart roughly 3 days 15 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can RR TEST be found?
In Europe, RR TEST lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 5.42.211.127:35000 is its address.
Rules & Map
RR TEST map: which one is it?
Custom map, size 4,350: that is what RR TEST runs. Its map file is published, so you can download it from this page.
What rules and configuration does RR TEST have?
The name RR TEST carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Schedule
On what schedule does RR TEST wipe?
Its tag supplies the prediction for RR TEST, because too few wipes are on record to confirm the schedule. On Saturday 17 October at 16:10 UTC the next wipe is due. The world in play was made 3 days 17 hours. Weekly wipes are declared in its tags.
What happens on wipe day on RR TEST?
An average peak of 2 players was drawn by its recent wipes. On the latest wipe the crowd peaked 45 hours in, with a queue of 1 beyond it. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
What is the process to join RR TEST?
To connect, type client.connect 5.42.211.127:35000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp0,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8,rustmaps
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players Slots: 0.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Region
EU- Europe The server browser lists it under Europe.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.